Age/Gender: 23, Male
Location: Kouvola, Finland
Bunnykill 5 Progress: 45 Kills
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Hey everyone. Some good news. I'm not sure if it's because of the holiday from work or what, but It seems that my artist's block is gone for now. I just finished a good run making Bunnykill5, 3 kills in one day. I've moved onto the 3rd room in the second scene, and my plan is to accelerate the action and killing speed from here on. So, if everything goes according to plan, expect a lot more kills in the upcoming weeks. Let's all hope that my artist's block stays away this time, as I've already spent way too much time loitering, and not enough animating ^^'
Anyways, as a little christmas present, here's a random Bk5 pic for you guys.
It'll give you a pretty good idea what I meant back when I said I'm going for a more platform style, video-game-y backgrounds this time around. Remember, this is not the final product, so some of the stuff in the pic might still be a placeholder, such as the city on the background.
Anyways, Merry christmas and happy holidays, everyone!

Yeah... I don't have much to update at the moment. I just felt that I need to make a news post just because it's been over a month since the last one >_>
Anyways, artist's block still going strong, although I have managed to animate Bunnykill5 a bit every once in a while. I'm currently working on a scene that doesn't involve much killing(not a boss fight quite yet, don't get your hopes up =P) so there haven't been many additions to the killcount lately.
I guess I just wanted to let you guys know that just because I haven't added any kills, it doesn't mean i'm not working on the movie =P
Updated: 12/16/09 1:13 PM 17 comments | Log in to comment! | Share this!As you might have already noticed, the kill counter has been steadily slowing down in the past few weeks. Reason? Well, not only do I have a massive artist's block going on at the moment, but I also recently got employed. As nice as it is to have a job, it will obviously cut down my spare time, giving me less time to work on the movie. But I'll do my best.
Oh, and another thing that's been eating away my spare time;
I recently got addicted to an Xbox360 game called Borderlands.
Seriously, that game is like crack O_O I can't put it down. Someone help me!
Alright, so I finished scene 1 of Bunnykill 5 today. There are still some minor stuff/fixes yet to be done, but animation-wise, it's completed. So as a little bonus, here is some info about the first scene(does not include the intro):
Movie framerate: 20 (+3 from my previous movies)
Kills: 17
Enemy types: 2
Different Screens: 4
Length: 3 minutes 29.6 Seconds
Total frames: 4194
The reason for such a low 'kills per minute' is that the entire first scene is based on stealth. There are a few instances when the enemies detect Snowball and he is forced to take action, but most of it is constant, slow paced stealth killing. The real action starts now, in Scene 2.
PS. Please don't ask how many kills I'm going for, or how many scenes there will be, etc. I'll let you know as soon as I know, in other words, when the movie is done ;)
Updated: 09/28/09 5:43 AM 30 comments | Log in to comment! | Share this!Time to celebrate!
....No, not really.
Anyways, I said in one of the previous comments that I might make an update about bunnykill5's new hand 'models' and I'm awfully bored right now so here it is. It's nothing too special though.
You'll also get a glimpse at some of the Bk5 weaponry ^__^

Just as the title says. There's not much more to update at this point. I only recently started to work on the actual animation of Bk5, and I can now confirm that the intro is done. I hate to brag, but I really like how it turned out. It has a nice 3D sorta thing going on as the screen pans to the right, and even though it's not especially long, it gets the job done, and looks nice.
Once Snowball dispatches his first victim, you will see the familiar killcount appear on my profile.
Updated: 08/27/09 5:17 AM 19 comments | Log in to comment! | Share this!http://www.newgrounds.com/portal/view/
502766
'Bout time :)
Updated: 07/09/09 4:39 PM 167 comments | Log in to comment! | Share this!I'm gonna keep this one short.
Matti has finished the music. All there is left is some little tweaking and whatnot; making sure the entire movie runs okay without any issues. There is still some stuff I have to sort out with the sponsor though. Lets hope that he replies to my emails quickly, shall we?
We're getting there, fellas :)
11 comments | Log in to comment! | Share this!Well, I finally finished Bunnykill4.
That's right. It's finally done. I've spent the last few days trying to find things to improve/fix, but I can safely say that it is finished now.
However, Matti is still doing his magic and working on the soundtrack as I type this. (at least I hope he is *crack whip*)
So, there I was, staring at my computer screen, trying to find random stuff to add/fix on Bk4. After failing that, I decided to already start working on Bk5. That's right. Nothing major yet though, I re-drew all the characters, drew some new weaponry, new special effects and whatnot. backgrounds 'n stuff. Anything I can to prepare and make the animating easier and faster so I don't take another 2 years to release it ^^'.
I don't want to reveal too much of Bk5 as of yet yet, but I can say that it will go back to modern style. No need to worry however; even though there will be a lot of guns present, a big part of Bk5 will be melee based. For example, Snowball will have his katana with him through the entire movie.
Also, on a completely unrelated note, I realised that I have been an idiot, since only yesterday I found out that you can compress movies with Flash MX while exporting. *bangs head against a wall* 15 Megabytes shrank to 9. Nice. d^_^
Updated: 05/16/09 1:51 PM 74 comments | Log in to comment! | Share this!Not much to say here. Matti is still working on the music (He's done an amazing job on the first few songs so far) and I'm currently fixing little misc things, like adding the ear movements(which is tedious as all hell) +other effects and whatnot.
The main reason I'm updating is because I made the false statement in one of the replies in my last news post, where i said that the movie may be finished this week. However, unfortunately, it won't.
Daniel, the contact to my sponsor: 'amorgames.com', won't be back in his office until the 12th, so it'll still be a while before I can get this movie uploaded. It's getting there though, so be patient =)
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